Author: Seg

  • AT&T Filtering on AT&T’s Show

    Don’t have the time to put in my two cents in on the issue, but couldn’t pass up this opportunity to show you something really ballzy. This is Joel from BoingBoing Gadgets when he was asked to be on AT&T’s technology show.

  • Journalistic Perceptions of Gaming

    This morning I finally got around to writing that letter to On The Media (OTM) I’ve been meaning to write about. This week’s show had the first mention of a video game device/game that I recall on the show. The “Death Ray” segment had a commentator mentioning PS3’s Blu-ray playing abilities. I don’t find an…

  • Game Innovation?

    There’s something that I find funny about a list of ‘game innovations.’ Are we talking technical innovations or creative design innovations? And is there really a difference to begin with? Or should we even care about innovations? Case in discussion point: Top 10 Game Innovations 2007 by James Portnow on Next Generation. Right point 10,…

  • Required Reading List

    Posted up an article page that lists (mostly) the books that I’ve used since my undergraduate years and to this day. Feel free to take a look and/or suggest more for the list! Required Reading

  • Games and Academics

    For years as I was going through my undergraduate work at Emerson College, the weekly tradition of watching [adult swim] as my weekly fill of television would occasionally be tainted with a certain advertisement. A certain school with a ‘gaming degree program’ spot starts out with the question about why ‘you’ haven’t made your video…

  • Beginnings

    The way I want to start out this blog is to explain why I am setting this up. The idea of making my first post as a meta-post is entirely fitting for both myself and this blog as I like my meta with meta and a side order of meta. When I left the educational…