Mass Effect is a game that I see as research for me. While it’s an RPG of sorts, I’m there for the story as it’s relevant to my interests. I work in interactive narrative, and while Mass Effect is a different genre, it’s focus and attention on character interaction and narrative makes this a very key piece of text to study. When Mass Effect 3 was coming out, I put this sign up above my desk in order to keep as fresh as possible.
When the ending of the game started to get some traction, I was in a deeper focus to finish the game. Not just research at my own pace, but the contribute to the discussion about the ending. At first I was going to stick to just the narrative analysis. Then I got introduced to a different take which I agree with, and lead me to ponder what a ‘unit’ of art is.
Needless to say, behind the cut is the way to Spoiler-town.
Continue reading “Mass Effect 3 Ending” or “What is a unit of art?”