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How do we honor our pioneers?
A few nights ago I had a rather morbid dream. In the dream, Shigeru Miyamoto had passed away. Before I continue, I want to make extremely clear that I do not wish anything bad to Shigeru San. As you’ll read, this is a platform for me to talk about a larger context with a theoretical…
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Publishing Public Interactive Media
Decided to bring up the ‘Corporation of Public Gaming’ concept I first introduced in February. This time I want to cover a little more directly what I feel such a concept would be. First, I’ve decided to try out a new name for the concept: The Corporation for Public Media (CPM). I don’t want to…
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Real Violence and Video Games
Wired Blogs: Games | Gaming, Real Violence Trends Tracked, Charted It’s easy to claim that gaming violence has no correlation with real world violence, but those arguments are a bit hollow if you can’t provide data to corroborate; or even better, a fancy line graph. The graph makes no direct claims towards a relationship between…
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Preserving and Demonstrating History
A few weeks ago, I went to the Computer History Museum in Mountain View, CA with a friend of mine. I had gone to its predecessor in Boston in 1990, The Computer Museum (closed in 1999). While the Boston museum focused on how a computer works, the Mountain View museum focuses on the history and…
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The Corporation for Public Gaming
“Funds for this game were provided by The Corporation for Public Gaming.” When television and radio started, different countries took different choices in how the airwaves would be regulated. In England, taxes are levied on all radios and television sets to fund programming. Some countries have all media run directly by the state. In the…