Publishing Public Interactive Media

Decided to bring up the ‘Corporation of Public Gaming’ concept I first introduced in February. This time I want to cover a little more directly what I feel such a concept would be. First, I’ve decided to try out a new name for the concept: The Corporation for Public Media (CPM). I don’t want to limit to video games alone with this organization as the Internet at large should be included with this endeavor.

Before I continue, here’s a little review of recent weeks of highly publicized public gaming projects and research grants.

The Robert Wood Johnson Foundation announced the first round of recipients in their Health Games Research Project. Over $2 million to various institutions focusing on using video games for public health research. Some of these projects are research-only projects while others are focused on games for public consumption. For you NPR listeners, you may have heard their sponsorship announced for the past few months.

At Games for Change conference in NYC, Justice Sandra Day O’Connor announced her collaboration with Arizona State University with a game called Our Courts. It’s a piece that addresses the lack of knowledge of the American judicial system.

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