Myst is now released by Cyan Worlds on the Apple iTunes App Store.
Myst is one of the trifecta of games that got me into this art form of interactive storytelling. It’s a body of work that helped shape me as an artist in new media and made me what I am today. Which is why I’m buying the crap out of this title. I have the Myst board game for goodness sake!
I hope that Cyan Worlds does a postmortem on bringing the game to the iPhone. A few immediate questions I have are what kinds of decisions were made to update the port. Was there a point where they pulled punches to make the game have the spirit of the 1993 release? I also want to know what they did with the LAV scenes. Can’t wait to play to look how they turned out on the iPhone.
On a forward-thinking note, I hope this will help Cyan Worlds fund a new project from their studio. Honestly, I hope it’s something not Myst related. Heresy, I know. I love the Myst franchise. I love the work Cyan Worlds has done. But I think it’s time to move away from the past and start with something new.
Note: I did copy the above image from the Boing Boing Gadgets article. I can also screencap it myself, but I’m lazy.