2008 September | Seg On Media

Entries from September 2008

Happy 15th Birthday, Myst!

Date September 24, 2008

Fifteen years ago today, Myst was released. It’s been a wild ride since! While there are a small assortment of titles I can point to, the largest influence in my career as a game developer and artist is Myst. Now that I am employed as a developer at Telltale Games, I wish Cyan Worlds a [...]

How do we honor our pioneers?

Date September 20, 2008

A few nights ago I had a rather morbid dream. In the dream, Shigeru Miyamoto had passed away. Before I continue, I want to make extremely clear that I do not wish anything bad to Shigeru San. As you’ll read, this is a platform for me to talk about a larger context with a theoretical [...]

Back from PAX

Date September 4, 2008

PAX was a very wonderful time! I highly recommend it to anyone who loves games of any sort. PAX is a very different tone of conference. Specifically for gamers; Not tacked on to a larger conference of other forms of media, nor a professionals only club. This is very significant in focus. I’ve been to [...]