Wired Blogs: Games | Gaming, Real Violence Trends Tracked, Charted
It’s easy to claim that gaming violence has no correlation with real world violence, but those arguments are a bit hollow if you can’t provide data to corroborate; or even better, a fancy line graph.
The graph makes no direct claims towards a relationship between real world and gaming violence, though it’s interesting to see an inversely proportional trend of violent gaming releases and incidents of real crime.
For those doubting the graph’s figures, have a look at the data on which it was based: a relatively recent survey of national violent crime rates published by the U.S. Department of Justice.
We have to be very careful with how we state this information.
Checking in on the blog and going to use some lame excuses as to why I haven’t been contributing too much to ye old blog. So I’ll list my lame excuses in hopes the story behind them will produce meaningful content. Yea!
Sam & Max on the Wii
On April 3rd, Telltale Games announced that Sam & Max Season One will be a disc based Wii game, set for release sometime in the Fall. I was even featured on the blog post holding a Wii Remote:
We spent quite of bit of time cleaning up that room, especially all of our retail consoles. We didn’t want people to think that just because we had a PS2 in our media room, that we would release for the PS2 (which we are not doing). As you can see from the photo though, we forgot the PS2 controller right next to the TV. :/